Special Forces Operator

Here is an in-progress version of a slightly futuristic special forces operator from a new game I'm illustrating. He's using a "Shirow-esque" bullpup longarm with holographic sight and suppressor, and he's got a helmet mounted sensor/comm suite. Still working on some kind of flip-down monocle sight or HUD visor.

Drawn with Alias Sketchbook Pro.

SpecForce-Trooper-4

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